Monday, 29 September 2014

Interactive Seat Development




First sketch up model interactive seating.






Physical Modeling of seat 1:10. Showing us what it would actually look like, it seems quite chunky and tall. After talking to Mercia and Ant our group is refining the seat and our designs. 


Refining development. 






Keep refining and seeing how fine we can go with our seat. making the beams thinner and smaller but close together.. adding another/different effect with shadows in the space. Making it less full on and putting a hole in our beams for out seats. See through and interactive. Making it not so tall. But unsure now how we will hold it up, originally with a pin but after the concept changed we are not too sure how to do this. 


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